Screen Shot 2017-01-27 at 11.18.05 PMPower Technology I: Grades 9-12 – 0.5 credit (621)
Power Technology I is an exploratory hands-on course. Principles of land, air, and sea transportation are studied through the design, prototyping, and testing of mousetrap powered vehicles, water bottle rockets, and air powered boats. Principles of energy and power are studied through the construction and testing of an electronic based project, the FM Transmitter. The learning outcomes are obtained through this variety of relevant, applied project based activities. Furthermore, these activities and projects provide students with enhanced transferrable knowledge and skills in the areas of problem solving, critical thinking, and improving creativity. The objectives achieved through the completion of this course are necessary in today’s competitive world of technology, business, and entertainment, and are designed for all students, not only those who plan to attend technical and/or engineering programs beyond high school.

Power Technology II: 1 credit (622)
Prerequisite: Power Technology I or POE (or written approved from Mr. Joy)
Power Technology II is an advanced, practical, hands-on course. Principles of energy conversion, research and construction techniques are learned through the design and prototyping of a CO2 powered crash test vehicle. Principles of power and energy are studied through the design and creation of an advanced electronics project; a high powered strobe light with an original unique enclosure. Advanced critical thinking, problem solving, and precision measurement skills are furthered through the introduction of precision machining (combination brass and plastic mallet) and welding overview. The learning outcomes are obtained through this variety of relevant, applied project based activities. Furthermore, these activities and projects provide students with enhanced transferrable knowledge and skills in the areas of problem solving, critical thinking, and improving creativity. The objectives achieved through the completion of this course are necessary in today’s competitive world of technology, business, and entertainment, and will be helpful for all students, not only those who plan to attend technical and/or engineering programs beyond high school.

Power Technology III: 1 credit (623)
Prerequisite: Power Technology II (or written approved from Mr. Joy)
Power Technology III is an advanced, practical, hands-on course. Principles of energy, power, and transportation technologies are studied through the design, construction, and testing of an advanced robot (The Pit Boss) that operates on human controls via radio frequencies and autonomous controls via a programmable microcontroller (BOE-BOT and/or Arduino). The robotics also incorporates mechanical design (controls and transmission) and fabrication of a drive train incorporating electric motors, gears, pulleys, and an end effector/manipulator that includes pneumatics (air power). Furthermore, principles of energy and power are studied through applied problems regarding residential power wiring. The learning outcomes are obtained from a variety of relevant, applied project based activities advancing upon and applying knowledge and skills obtained in the previous courses. Furthermore, these activities and projects provide students with enhanced transferrable knowledge and skills in the areas of problem solving, critical thinking, and improving creativity. The learning objectives obtained through the completion of this course are necessary in today’s competitive world of technology, business, and entertainment, and will be helpful for all students, not only those who plan to attend technical and/or engineering programs beyond high school.

Power Technology IV: 1 credit (624)
Prerequisite: Power Technology III (or written approved from Mr. Joy)
Power Technology IV is an advanced, practical, hands-on, research and development course. The experience provides students with enhanced transferrable knowledge and skills in the areas of R&D, problem solving, critical thinking, and improving creativity. The learning outcomes are obtained from the identification of a problem, research, design, prototyping, and communication of a relevant applied culminating project. This opportunity will challenge the students to advance upon and apply knowledge and skills obtained in the previous courses to choose a topic of study and become an expert in that area. Students will follow universally accepted, tried and true, Engineering Design Process to guide them.